Visual Novel

In the game, students will be engaged through a compelling story with fictional (but realistic) situations involving financial decisions. The game will be divided in at least 10 episodes, according to the number of modules created in R2.

The game will be tested internally by partners and externally within partner and associated partners schools to evaluate its effectiveness. It will be used in a “blended format”, using it in combination with the didactical material created

Outputs:

1. DigiFinEdu Visual Novel

2. Internal and external evaluation reports

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